Hi, I’m Matt Danuser-Grant. I make fun games.

More importantly, I make making games fun!

Combat | Systems | Tools | Management

I’ve been making games for 30 years, and for 20 of those years I was even paid to do so.

With a specialty in combat and system design, I’ve grown into a design leader with a passion for mentorship. I take great pride in matching designers with tasks they are excited about, and making sure they have the right tools for the job.

Image provided by Aro Ha.

Marvel Strike Force YouTube appearances:

I’m the first interview in this video.

My interview starts at 8:13.

Star Wars Galaxy of Heroes Senior Game Designer, EA

I took ownership of the character pipeline and lead a strike team of designers and balance testers who consistently delivered awesome characters and ships.

Standout character work:

My interview starts at 4 minutes.

Marvel Strike Force Principal Game Designer, Scopely

I was a core member of the character pipeline, ensuring quality characters and monitoring the health of the overall production pipeline.

Marvel.com coverage of my work:

Additional media: